I spent most of today working out kinks in the “Dungeon” generation and ensuring each dungeon feels interesting, with unique features every time. In Cowgirls vs Cthonimon, the “dungeons” are technically either Mines or Caves, tho functionally they are the same as dungeons in any action RPG. It is here where the player must go to defeat Bosses, rescue people, sort out bandits and get the best loot (and all important progression items).
I also completed the hollow version of the Cartoon Instrokes font and revamped it’s sample image. Use “regular” for solid & “bold” for hollow/outline.